Now, you have some background on my new ambition/challenge. I feel I would have better luck designing tracks than I would making cars or liveries for cars. Why Tracks (rather than cars, etc.) for rFactor?I am someone who believes that while having loads of cars (or other racing machines) is fun, they all mean nothing without tracks to race on. With so many mods and customization options, this sim racer is great. Why rFactor?.because it is the finest and most mod-friendly racing game on the market today. Blender has been seen as a great free alternative to 3D Studio Max. Why Blender?.because I haven't the money to get 3D Studio Max (which is much better preferred despite its exorbitant price tag). Blender Ambitions with rFactor -Time to answer some questions never asked: This blog post is somewhat about Blender, but it is not meant to be a review. Let me explain more about this possible new bit of involvement and why I am choosing to go down this route.
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So to try to give myself a vote of confidence, I am basically trying to learn on my own how to make tracks for rFactor. My confidence in making anything is extremely low. Sadly, my modeling experience is extremely limited. Sad story about me- I've always wanted to be in the field of computer animation and 3D art. While I don't have 3D Studio Max, I do have Blender. Recently, I have developed interest in making tracks for rFactor.